#ifndef CUBE_H #define CUBE_H #include "Rectangle.h" class Cube : public Rectangle { protected: double height; double volume; public: // Default constructor Cube() : Rectangle() { height = 0.0; volume = 0.0; } // Constructor #2 Cube(double w, double len, double h) : Rectangle(w, len) { height = h; volume = getArea() * h; } double getHeight() const { return height; } double getVolume() const { return volume; } }; #endif