// Exercise 6.6: SphereTest.java // Calculate the volume of a sphere. import java.awt.*; import java.awt.event.*; import javax.swing.*; public class SphereTest extends JApplet implements ActionListener { JLabel promptLabel; JTextField inputField; // create GUI public void init() { Container container = getContentPane(); container.setLayout( new FlowLayout() ); promptLabel = new JLabel( "Enter sphere radius: " ); inputField = new JTextField( 10 ); inputField.addActionListener( this ); container.add( promptLabel ); container.add( inputField ); } // end method init // calculate sphere volume when user presses Enter in inputField public void actionPerformed( ActionEvent actionEvent ) { double radius = Double.parseDouble( actionEvent.getActionCommand() ); showStatus( "Volume is " + sphereVolume( radius ) ); } // end method actionPerformed // calculate and return sphere volume public double sphereVolume( double radius ) { double volume = ( 4.0 / 3.0 ) * Math.PI * Math.pow( radius, 3 ); return volume; } // end method sphereVolume } // end class SphereTest /************************************************************************** * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and * * Prentice Hall. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/