// Fig. 5.7: DoWhileTest.java // Using the do...while statement. import java.awt.Graphics; import javax.swing.JApplet; public class DoWhileTest extends JApplet { // draw lines on applet public void paint( Graphics g ) { super.paint( g ); // call paint method inherited from JApplet int counter = 1; // initialize counter do { g.drawOval( 110 - counter * 10, 110 - counter * 10, counter * 20, counter * 20 ); ++counter; } while ( counter <= 10 ); // end do...while } // end method paint } // end class DoWhileTest /************************************************************************** * (C) Copyright 1992-2003 by Deitel & Associates, Inc. and * * Prentice Hall. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/