// Fig. 25.21: RollDie.java // Roll a six-sided die 6000 times import javax.swing.*; public class RollDie { public static void main( String args[] ) { int face, frequency[] = new int[ 7 ]; String output = ""; for ( int roll = 1; roll <= 6000; roll++ ) { face = 1 + ( int ) ( Math.random() * 6 ); ++frequency[ face ]; } output += "Face\tFrequency"; for ( face = 1; face < frequency.length; face++ ) output += "\n" + face + "\t" + frequency[ face ]; JTextArea outputArea = new JTextArea( 7, 10 ); outputArea.setText( output ); JOptionPane.showMessageDialog( null, outputArea, "Rolling a Die 6000 Times", JOptionPane.INFORMATION_MESSAGE ); System.exit( 0 ); } // end main } // end class RollDie /************************************************************************** * (C) Copyright 1992-2004 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/