// Fig. 25.12: RollDie.java // Roll a six-sided die 6000 times import javax.swing.*; public class RollDie { public static void main( String args[] ) { int frequency1 = 0, frequency2 = 0, frequency3 = 0, frequency4 = 0, frequency5 = 0, frequency6 = 0, face; // summarize results for ( int roll = 1; roll <= 6000; roll++ ) { face = 1 + (int) ( Math.random() * 6 ); switch ( face ) { case 1: ++frequency1; break; case 2: ++frequency2; break; case 3: ++frequency3; break; case 4: ++frequency4; break; case 5: ++frequency5; break; case 6: ++frequency6; break; } // end switch } // end for JTextArea outputArea = new JTextArea( 7, 10 ); outputArea.setText( "Face\tFrequency" + "\n1\t" + frequency1 + "\n2\t" + frequency2 + "\n3\t" + frequency3 + "\n4\t" + frequency4 + "\n5\t" + frequency5 + "\n6\t" + frequency6 ); JOptionPane.showMessageDialog( null, outputArea, "Rolling a Die 6000 Times", JOptionPane.INFORMATION_MESSAGE ); System.exit( 0 ); } // end main } // end class RollDie /************************************************************************** * (C) Copyright 1992-2004 by Deitel & Associates, Inc. and * * Pearson Education, Inc. All Rights Reserved. * * * * DISCLAIMER: The authors and publisher of this book have used their * * best efforts in preparing the book. These efforts include the * * development, research, and testing of the theories and programs * * to determine their effectiveness. The authors and publisher make * * no warranty of any kind, expressed or implied, with regard to these * * programs or to the documentation contained in these books. The authors * * and publisher shall not be liable in any event for incidental or * * consequential damages in connection with, or arising out of, the * * furnishing, performance, or use of these programs. * *************************************************************************/