/* * 1.1 version. */ import java.applet.*; import java.awt.*; import java.awt.event.ActionListener; import java.awt.event.ActionEvent; public class SoundExample extends Applet implements ActionListener { SoundList soundList; String onceFile = "bark.au"; String loopFile = "train.au"; AudioClip onceClip; AudioClip loopClip; Button playOnce; Button startLoop; Button stopLoop; Button reload; boolean looping = false; public void init() { playOnce = new Button("Bark!"); playOnce.addActionListener(this); add(playOnce); startLoop = new Button("Start sound loop"); stopLoop = new Button("Stop sound loop"); stopLoop.setEnabled(false); startLoop.addActionListener(this); add(startLoop); stopLoop.addActionListener(this); add(stopLoop); reload = new Button("Reload sounds"); reload.addActionListener(this); add(reload); startLoadingSounds(); } void startLoadingSounds() { //Start asynchronous sound loading. soundList = new SoundList(this, getCodeBase()); soundList.startLoading(loopFile); soundList.startLoading(onceFile); } public void stop() { onceClip.stop(); //Cut short the one-time sound. if (looping) { loopClip.stop(); //Stop the sound loop. } } public void start() { if (looping) { loopClip.loop(); //Restart the sound loop. } } public void actionPerformed(ActionEvent event) { //PLAY BUTTON Object source = event.getSource(); if (source == playOnce) { if (onceClip == null) { //Try to get the AudioClip. onceClip = soundList.getClip(onceFile); } if (onceClip != null) { //If the sound is loaded: onceClip.play(); //Play it once. showStatus("Playing sound " + onceFile + "."); } else { showStatus("Sound " + onceFile + " not loaded yet."); } return; } //START LOOP BUTTON if (source == startLoop) { if (loopClip == null) { //Try to get the AudioClip. loopClip = soundList.getClip(loopFile); } if (loopClip != null) { //If the sound is loaded: looping = true; loopClip.loop(); //Start the sound loop. stopLoop.setEnabled(true); //Enable stop button. startLoop.setEnabled(false); //Disable start button. showStatus("Playing sound " + loopFile + " continuously."); } else { showStatus("Sound " + loopFile + " not loaded yet."); } return; } //STOP LOOP BUTTON if (source == stopLoop) { if (looping) { looping = false; loopClip.stop(); //Stop the sound loop. startLoop.setEnabled(true); //Enable start button. stopLoop.setEnabled(false); //Disable stop button. } showStatus("Stopped playing sound " + loopFile + "."); return; } //RELOAD BUTTON if (source == reload) { if (looping) { //Stop the sound loop. looping = false; loopClip.stop(); startLoop.setEnabled(true); //Enable start button. stopLoop.setEnabled(false); //Disable stop button. } loopClip = null; //Reset AudioClip to null. onceClip = null; //Reset AudioClip to null. startLoadingSounds(); showStatus("Reloading all sounds."); return; } } }