//--------------- FRAC.H --------------- class Fraction { friend bool Equals(Fraction x, Fraction y); friend Fraction Add(Fraction x, Fraction y); public: Fraction(); // Set numerator = 0, denominator = 1. Fraction(int n, int d=1); // constructor with parameters // also acts as conversion constructor // from int to Fraction explicit Fraction(double d); // no automatic conversions from double to // Fraction // standard input/output routines void Input(); // input a fraction from keyboard. void Show() const; // Display a fraction on screen // accessors int GetNumerator() const; int GetDenominator() const; // mutator bool SetValue(int n, int d); // set the fraction's value through parameters double Evaluate() const; // Return the decimal value of a fraction private: int numerator; // top part (any integer) int denominator; // denom must be non-zero };