#if !defined(UTIL_UTIL_H_H) #define UTIL_UTIL_H_H #include #include #if defined(UTIL_UTIL_SOURCE_C_C) void Swap(int *a, int *b); void **Allocate_Array(int row, int column); void ***Allocate_Array3D(int row1, int row2, int column); void Free_Array(void **dataptr,int row); void Free_Array3D(void ***dataptr,int row1,int row2); #else extern void Swap(int *a, int *b); extern void **Allocate_Array(int row, int column); extern void ***Allocate_Array3D(int row1, int row2, int column); extern void Free_Array(void **dataptr,int row); extern void Free_Array3D(void ***dataptr,int row1,int row2); #endif #endif