Finite state machine.
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reflex::Pattern::State::State 
( 
const Positions & 
p  ) 


inline 
Index reflex::Pattern::State::accept 
nonzero if final state, the index of an accepted/captured subpattern
Edges reflex::Pattern::State::edges 
Set reflex::Pattern::State::heads 
Index reflex::Pattern::State::index 
State* reflex::Pattern::State::left 
left pointer for O(log N) node insertion in the state graph
State* reflex::Pattern::State::next 
points to sibling state allocated depthfirst by subset construction
bool reflex::Pattern::State::redo 
true if this is an ignorable final state
State* reflex::Pattern::State::right 
right pointer for O(log N) node insertion in the state graph
Set reflex::Pattern::State::tails 
The documentation for this struct was generated from the following file: