Linux kernel & device driver programming

Cross-Referenced Linux and Device Driver Code

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Version: [ 2.6.11.8 ] [ 2.6.25 ] [ 2.6.25.8 ] [ 2.6.31.13 ] Architecture: [ i386 ]
  1 /*
  2  * Audio support for PS3
  3  * Copyright (C) 2007 Sony Computer Entertainment Inc.
  4  * All rights reserved.
  5  * Copyright 2006, 2007 Sony Corporation
  6  *
  7  * This program is free software; you can redistribute it and/or modify
  8  * it under the terms of the GNU General Public License
  9  * as published by the Free Software Foundation; version 2 of the Licence.
 10  *
 11  * This program is distributed in the hope that it will be useful,
 12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 14  * GNU General Public License for more details.
 15  *
 16  * You should have received a copy of the GNU General Public License
 17  * along with this program; if not, write to the Free Software
 18  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
 19  */
 20 
 21 #if !defined(_SND_PS3_H_)
 22 #define _SND_PS3_H_
 23 
 24 #include <linux/irqreturn.h>
 25 
 26 #define SND_PS3_DRIVER_NAME "snd_ps3"
 27 
 28 enum snd_ps3_out_channel {
 29         SND_PS3_OUT_SPDIF_0,
 30         SND_PS3_OUT_SPDIF_1,
 31         SND_PS3_OUT_SERIAL_0,
 32         SND_PS3_OUT_DEVS
 33 };
 34 
 35 enum snd_ps3_dma_filltype {
 36         SND_PS3_DMA_FILLTYPE_FIRSTFILL,
 37         SND_PS3_DMA_FILLTYPE_RUNNING,
 38         SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL,
 39         SND_PS3_DMA_FILLTYPE_SILENT_RUNNING
 40 };
 41 
 42 enum snd_ps3_ch {
 43         SND_PS3_CH_L = 0,
 44         SND_PS3_CH_R = 1,
 45         SND_PS3_CH_MAX = 2
 46 };
 47 
 48 struct snd_ps3_avsetting_info {
 49         uint32_t avs_audio_ch;     /* fixed */
 50         uint32_t avs_audio_rate;
 51         uint32_t avs_audio_width;
 52         uint32_t avs_audio_format; /* fixed */
 53         uint32_t avs_audio_source; /* fixed */
 54 };
 55 /*
 56  * PS3 audio 'card' instance
 57  * there should be only ONE hardware.
 58  */
 59 struct snd_ps3_card_info {
 60         struct ps3_system_bus_device *ps3_dev;
 61         struct snd_card *card;
 62 
 63         struct snd_pcm *pcm;
 64         struct snd_pcm_substream *substream;
 65 
 66         /* hvc info */
 67         u64 audio_lpar_addr;
 68         u64 audio_lpar_size;
 69 
 70         /* registers */
 71         void __iomem *mapped_mmio_vaddr;
 72 
 73         /* irq */
 74         u64 audio_irq_outlet;
 75         unsigned int irq_no;
 76 
 77         /* remember avsetting */
 78         struct snd_ps3_avsetting_info avs;
 79 
 80         /* dma buffer management */
 81         spinlock_t dma_lock;
 82                 /* dma_lock start */
 83                 void * dma_start_vaddr[2]; /* 0 for L, 1 for R */
 84                 dma_addr_t dma_start_bus_addr[2];
 85                 size_t dma_buffer_size;
 86                 void * dma_last_transfer_vaddr[2];
 87                 void * dma_next_transfer_vaddr[2];
 88                 int    silent;
 89                 /* dma_lock end */
 90 
 91         int running;
 92 
 93         /* null buffer */
 94         void *null_buffer_start_vaddr;
 95         dma_addr_t null_buffer_start_dma_addr;
 96 
 97         /* start delay */
 98         unsigned int start_delay;
 99 
100 };
101 
102 
103 /* PS3 audio DMAC block size in bytes */
104 #define PS3_AUDIO_DMAC_BLOCK_SIZE (128)
105 /* one stage (stereo)  of audio FIFO in bytes */
106 #define PS3_AUDIO_FIFO_STAGE_SIZE (256)
107 /* how many stages the fifo have */
108 #define PS3_AUDIO_FIFO_STAGE_COUNT (8)
109 /* fifo size 128 bytes * 8 stages * stereo (2ch) */
110 #define PS3_AUDIO_FIFO_SIZE \
111         (PS3_AUDIO_FIFO_STAGE_SIZE * PS3_AUDIO_FIFO_STAGE_COUNT)
112 
113 /* PS3 audio DMAC max block count in one dma shot = 128 (0x80) blocks*/
114 #define PS3_AUDIO_DMAC_MAX_BLOCKS  (PS3_AUDIO_DMASIZE_BLOCKS_MASK + 1)
115 
116 #define PS3_AUDIO_NORMAL_DMA_START_CH (0)
117 #define PS3_AUDIO_NORMAL_DMA_COUNT    (8)
118 #define PS3_AUDIO_NULL_DMA_START_CH \
119         (PS3_AUDIO_NORMAL_DMA_START_CH + PS3_AUDIO_NORMAL_DMA_COUNT)
120 #define PS3_AUDIO_NULL_DMA_COUNT      (2)
121 
122 #define SND_PS3_MAX_VOL (0x0F)
123 #define SND_PS3_MIN_VOL (0x00)
124 #define SND_PS3_MIN_ATT SND_PS3_MIN_VOL
125 #define SND_PS3_MAX_ATT SND_PS3_MAX_VOL
126 
127 #define SND_PS3_PCM_PREALLOC_SIZE \
128         (PS3_AUDIO_DMAC_BLOCK_SIZE * PS3_AUDIO_DMAC_MAX_BLOCKS * 4)
129 
130 #define SND_PS3_DMA_REGION_SIZE \
131         (SND_PS3_PCM_PREALLOC_SIZE + PAGE_SIZE)
132 
133 #define PS3_AUDIO_IOID       (1UL)
134 
135 #endif /* _SND_PS3_H_ */
136 
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