Linux kernel & device driver programming

Cross-Referenced Linux and Device Driver Code

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Version: [ 2.6.11.8 ] [ 2.6.25 ] [ 2.6.25.8 ] [ 2.6.31.13 ] Architecture: [ i386 ]
  1 /*
  2  *  Copyright (c) 1996-2001 Vojtech Pavlik
  3  */
  4 
  5 /*
  6  * This is just a very simple driver that can dump the data
  7  * out of the joystick port into the syslog ...
  8  */
  9 
 10 /*
 11  * This program is free software; you can redistribute it and/or modify
 12  * it under the terms of the GNU General Public License as published by
 13  * the Free Software Foundation; either version 2 of the License, or
 14  * (at your option) any later version.
 15  *
 16  * This program is distributed in the hope that it will be useful,
 17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 19  * GNU General Public License for more details.
 20  *
 21  * You should have received a copy of the GNU General Public License
 22  * along with this program; if not, write to the Free Software
 23  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 24  *
 25  * Should you need to contact me, the author, you can do so either by
 26  * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 27  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 28  */
 29 
 30 #include <linux/module.h>
 31 #include <linux/gameport.h>
 32 #include <linux/kernel.h>
 33 #include <linux/delay.h>
 34 #include <linux/init.h>
 35 #include <linux/slab.h>
 36 
 37 #define DRIVER_DESC     "Gameport data dumper module"
 38 
 39 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 40 MODULE_DESCRIPTION(DRIVER_DESC);
 41 MODULE_LICENSE("GPL");
 42 
 43 #define BUF_SIZE 256
 44 
 45 struct joydump {
 46         unsigned int time;
 47         unsigned char data;
 48 };
 49 
 50 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
 51 {
 52         struct joydump *buf;    /* all entries */
 53         struct joydump *dump, *prev;    /* one entry each */
 54         int axes[4], buttons;
 55         int i, j, t, timeout;
 56         unsigned long flags;
 57         unsigned char u;
 58 
 59         printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
 60         printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
 61         printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
 62 
 63         if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
 64 
 65                 printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");
 66 
 67                 if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
 68 
 69                         printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n");
 70                         printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
 71                         return -ENODEV;
 72                 }
 73 
 74                 gameport_cooked_read(gameport, axes, &buttons);
 75 
 76                 for (i = 0; i < 4; i++)
 77                         printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]);
 78                 printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons);
 79                 printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
 80         }
 81 
 82         timeout = gameport_time(gameport, 10000); /* 10 ms */
 83 
 84         buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);
 85         if (!buf) {
 86                 printk(KERN_INFO "joydump: no memory for testing\n");
 87                 goto jd_end;
 88         }
 89         dump = buf;
 90         t = 0;
 91         i = 1;
 92 
 93         local_irq_save(flags);
 94 
 95         u = gameport_read(gameport);
 96 
 97         dump->data = u;
 98         dump->time = t;
 99         dump++;
100 
101         gameport_trigger(gameport);
102 
103         while (i < BUF_SIZE && t < timeout) {
104 
105                 dump->data = gameport_read(gameport);
106 
107                 if (dump->data ^ u) {
108                         u = dump->data;
109                         dump->time = t;
110                         i++;
111                         dump++;
112                 }
113                 t++;
114         }
115 
116         local_irq_restore(flags);
117 
118 /*
119  * Dump data.
120  */
121 
122         t = i;
123         dump = buf;
124         prev = dump;
125 
126         printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
127         printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
128         for (j = 7; j >= 0; j--)
129                 printk("%d", (dump->data >> j) & 1);
130         printk(" |\n");
131         dump++;
132 
133         for (i = 1; i < t; i++, dump++, prev++) {
134                 printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
135                         i, dump->time - prev->time);
136                 for (j = 7; j >= 0; j--)
137                         printk("%d", (dump->data >> j) & 1);
138                 printk(" |\n");
139         }
140         kfree(buf);
141 
142 jd_end:
143         printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
144 
145         return 0;
146 }
147 
148 static void joydump_disconnect(struct gameport *gameport)
149 {
150         gameport_close(gameport);
151 }
152 
153 static struct gameport_driver joydump_drv = {
154         .driver         = {
155                 .name   = "joydump",
156         },
157         .description    = DRIVER_DESC,
158         .connect        = joydump_connect,
159         .disconnect     = joydump_disconnect,
160 };
161 
162 static int __init joydump_init(void)
163 {
164         return gameport_register_driver(&joydump_drv);
165 }
166 
167 static void __exit joydump_exit(void)
168 {
169         gameport_unregister_driver(&joydump_drv);
170 }
171 
172 module_init(joydump_init);
173 module_exit(joydump_exit);
174 
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