Linux kernel & device driver programming

Cross-Referenced Linux and Device Driver Code

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Version: [ 2.6.11.8 ] [ 2.6.25 ] [ 2.6.25.8 ] [ 2.6.31.13 ] Architecture: [ i386 ]
  1 /*
  2  *  Copyright (c) 2001 Vojtech Pavlik
  3  *
  4  *  Based on the work of:
  5  *      Toby Deshane
  6  */
  7 
  8 /*
  9  * InterAct digital gamepad/joystick driver for Linux
 10  */
 11 
 12 /*
 13  * This program is free software; you can redistribute it and/or modify
 14  * it under the terms of the GNU General Public License as published by
 15  * the Free Software Foundation; either version 2 of the License, or
 16  * (at your option) any later version.
 17  *
 18  * This program is distributed in the hope that it will be useful,
 19  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 20  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 21  * GNU General Public License for more details.
 22  *
 23  * You should have received a copy of the GNU General Public License
 24  * along with this program; if not, write to the Free Software
 25  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 26  *
 27  * Should you need to contact me, the author, you can do so either by
 28  * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 29  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 30  */
 31 
 32 #include <linux/kernel.h>
 33 #include <linux/slab.h>
 34 #include <linux/module.h>
 35 #include <linux/delay.h>
 36 #include <linux/init.h>
 37 #include <linux/gameport.h>
 38 #include <linux/input.h>
 39 #include <linux/jiffies.h>
 40 
 41 #define DRIVER_DESC     "InterAct digital joystick driver"
 42 
 43 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 44 MODULE_DESCRIPTION(DRIVER_DESC);
 45 MODULE_LICENSE("GPL");
 46 
 47 #define INTERACT_MAX_START      600     /* 400 us */
 48 #define INTERACT_MAX_STROBE     60      /* 40 us */
 49 #define INTERACT_MAX_LENGTH     32      /* 32 bits */
 50 
 51 #define INTERACT_TYPE_HHFX      0       /* HammerHead/FX */
 52 #define INTERACT_TYPE_PP8D      1       /* ProPad 8 */
 53 
 54 struct interact {
 55         struct gameport *gameport;
 56         struct input_dev *dev;
 57         int bads;
 58         int reads;
 59         unsigned char type;
 60         unsigned char length;
 61         char phys[32];
 62 };
 63 
 64 static short interact_abs_hhfx[] =
 65         { ABS_RX, ABS_RY, ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y, -1 };
 66 static short interact_abs_pp8d[] =
 67         { ABS_X, ABS_Y, -1 };
 68 
 69 static short interact_btn_hhfx[] =
 70         { BTN_TR, BTN_X, BTN_Y, BTN_Z, BTN_A, BTN_B, BTN_C, BTN_TL, BTN_TL2, BTN_TR2, BTN_MODE, BTN_SELECT, -1 };
 71 static short interact_btn_pp8d[] =
 72         { BTN_C, BTN_TL, BTN_TR, BTN_A, BTN_B, BTN_Y, BTN_Z, BTN_X, -1 };
 73 
 74 struct interact_type {
 75         int id;
 76         short *abs;
 77         short *btn;
 78         char *name;
 79         unsigned char length;
 80         unsigned char b8;
 81 };
 82 
 83 static struct interact_type interact_type[] = {
 84         { 0x6202, interact_abs_hhfx, interact_btn_hhfx, "InterAct HammerHead/FX",    32, 4 },
 85         { 0x53f8, interact_abs_pp8d, interact_btn_pp8d, "InterAct ProPad 8 Digital", 16, 0 },
 86         { 0 }};
 87 
 88 /*
 89  * interact_read_packet() reads and InterAct joystick data.
 90  */
 91 
 92 static int interact_read_packet(struct gameport *gameport, int length, u32 *data)
 93 {
 94         unsigned long flags;
 95         unsigned char u, v;
 96         unsigned int t, s;
 97         int i;
 98 
 99         i = 0;
100         data[0] = data[1] = data[2] = 0;
101         t = gameport_time(gameport, INTERACT_MAX_START);
102         s = gameport_time(gameport, INTERACT_MAX_STROBE);
103 
104         local_irq_save(flags);
105         gameport_trigger(gameport);
106         v = gameport_read(gameport);
107 
108         while (t > 0 && i < length) {
109                 t--;
110                 u = v; v = gameport_read(gameport);
111                 if (v & ~u & 0x40) {
112                         data[0] = (data[0] << 1) | ((v >> 4) & 1);
113                         data[1] = (data[1] << 1) | ((v >> 5) & 1);
114                         data[2] = (data[2] << 1) | ((v >> 7) & 1);
115                         i++;
116                         t = s;
117                 }
118         }
119 
120         local_irq_restore(flags);
121 
122         return i;
123 }
124 
125 /*
126  * interact_poll() reads and analyzes InterAct joystick data.
127  */
128 
129 static void interact_poll(struct gameport *gameport)
130 {
131         struct interact *interact = gameport_get_drvdata(gameport);
132         struct input_dev *dev = interact->dev;
133         u32 data[3];
134         int i;
135 
136         interact->reads++;
137 
138         if (interact_read_packet(interact->gameport, interact->length, data) < interact->length) {
139                 interact->bads++;
140         } else {
141 
142                 for (i = 0; i < 3; i++)
143                         data[i] <<= INTERACT_MAX_LENGTH - interact->length;
144 
145                 switch (interact->type) {
146 
147                         case INTERACT_TYPE_HHFX:
148 
149                                 for (i = 0; i < 4; i++)
150                                         input_report_abs(dev, interact_abs_hhfx[i], (data[i & 1] >> ((i >> 1) << 3)) & 0xff);
151 
152                                 for (i = 0; i < 2; i++)
153                                         input_report_abs(dev, ABS_HAT0Y - i,
154                                                 ((data[1] >> ((i << 1) + 17)) & 1)  - ((data[1] >> ((i << 1) + 16)) & 1));
155 
156                                 for (i = 0; i < 8; i++)
157                                         input_report_key(dev, interact_btn_hhfx[i], (data[0] >> (i + 16)) & 1);
158 
159                                 for (i = 0; i < 4; i++)
160                                         input_report_key(dev, interact_btn_hhfx[i + 8], (data[1] >> (i + 20)) & 1);
161 
162                                 break;
163 
164                         case INTERACT_TYPE_PP8D:
165 
166                                 for (i = 0; i < 2; i++)
167                                         input_report_abs(dev, interact_abs_pp8d[i],
168                                                 ((data[0] >> ((i << 1) + 20)) & 1)  - ((data[0] >> ((i << 1) + 21)) & 1));
169 
170                                 for (i = 0; i < 8; i++)
171                                         input_report_key(dev, interact_btn_pp8d[i], (data[1] >> (i + 16)) & 1);
172 
173                                 break;
174                 }
175         }
176 
177         input_sync(dev);
178 }
179 
180 /*
181  * interact_open() is a callback from the input open routine.
182  */
183 
184 static int interact_open(struct input_dev *dev)
185 {
186         struct interact *interact = input_get_drvdata(dev);
187 
188         gameport_start_polling(interact->gameport);
189         return 0;
190 }
191 
192 /*
193  * interact_close() is a callback from the input close routine.
194  */
195 
196 static void interact_close(struct input_dev *dev)
197 {
198         struct interact *interact = input_get_drvdata(dev);
199 
200         gameport_stop_polling(interact->gameport);
201 }
202 
203 /*
204  * interact_connect() probes for InterAct joysticks.
205  */
206 
207 static int interact_connect(struct gameport *gameport, struct gameport_driver *drv)
208 {
209         struct interact *interact;
210         struct input_dev *input_dev;
211         __u32 data[3];
212         int i, t;
213         int err;
214 
215         interact = kzalloc(sizeof(struct interact), GFP_KERNEL);
216         input_dev = input_allocate_device();
217         if (!interact || !input_dev) {
218                 err = -ENOMEM;
219                 goto fail1;
220         }
221 
222         interact->gameport = gameport;
223         interact->dev = input_dev;
224 
225         gameport_set_drvdata(gameport, interact);
226 
227         err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
228         if (err)
229                 goto fail1;
230 
231         i = interact_read_packet(gameport, INTERACT_MAX_LENGTH * 2, data);
232 
233         if (i != 32 || (data[0] >> 24) != 0x0c || (data[1] >> 24) != 0x02) {
234                 err = -ENODEV;
235                 goto fail2;
236         }
237 
238         for (i = 0; interact_type[i].length; i++)
239                 if (interact_type[i].id == (data[2] >> 16))
240                         break;
241 
242         if (!interact_type[i].length) {
243                 printk(KERN_WARNING "interact.c: Unknown joystick on %s. [len %d d0 %08x d1 %08x i2 %08x]\n",
244                         gameport->phys, i, data[0], data[1], data[2]);
245                 err = -ENODEV;
246                 goto fail2;
247         }
248 
249         gameport_set_poll_handler(gameport, interact_poll);
250         gameport_set_poll_interval(gameport, 20);
251 
252         snprintf(interact->phys, sizeof(interact->phys), "%s/input0", gameport->phys);
253 
254         interact->type = i;
255         interact->length = interact_type[i].length;
256 
257         input_dev->name = interact_type[i].name;
258         input_dev->phys = interact->phys;
259         input_dev->id.bustype = BUS_GAMEPORT;
260         input_dev->id.vendor = GAMEPORT_ID_VENDOR_INTERACT;
261         input_dev->id.product = interact_type[i].id;
262         input_dev->id.version = 0x0100;
263         input_dev->dev.parent = &gameport->dev;
264 
265         input_set_drvdata(input_dev, interact);
266 
267         input_dev->open = interact_open;
268         input_dev->close = interact_close;
269 
270         input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
271 
272         for (i = 0; (t = interact_type[interact->type].abs[i]) >= 0; i++) {
273                 set_bit(t, input_dev->absbit);
274                 if (i < interact_type[interact->type].b8) {
275                         input_dev->absmin[t] = 0;
276                         input_dev->absmax[t] = 255;
277                 } else {
278                         input_dev->absmin[t] = -1;
279                         input_dev->absmax[t] = 1;
280                 }
281         }
282 
283         for (i = 0; (t = interact_type[interact->type].btn[i]) >= 0; i++)
284                 set_bit(t, input_dev->keybit);
285 
286         err = input_register_device(interact->dev);
287         if (err)
288                 goto fail2;
289 
290         return 0;
291 
292 fail2:  gameport_close(gameport);
293 fail1:  gameport_set_drvdata(gameport, NULL);
294         input_free_device(input_dev);
295         kfree(interact);
296         return err;
297 }
298 
299 static void interact_disconnect(struct gameport *gameport)
300 {
301         struct interact *interact = gameport_get_drvdata(gameport);
302 
303         input_unregister_device(interact->dev);
304         gameport_close(gameport);
305         gameport_set_drvdata(gameport, NULL);
306         kfree(interact);
307 }
308 
309 static struct gameport_driver interact_drv = {
310         .driver         = {
311                 .name   = "interact",
312         },
313         .description    = DRIVER_DESC,
314         .connect        = interact_connect,
315         .disconnect     = interact_disconnect,
316 };
317 
318 static int __init interact_init(void)
319 {
320         return gameport_register_driver(&interact_drv);
321 }
322 
323 static void __exit interact_exit(void)
324 {
325         gameport_unregister_driver(&interact_drv);
326 }
327 
328 module_init(interact_init);
329 module_exit(interact_exit);
330 
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