Linux kernel & device driver programming

Cross-Referenced Linux and Device Driver Code

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Version: [ 2.6.11.8 ] [ 2.6.25 ] [ 2.6.25.8 ] [ 2.6.31.13 ] Architecture: [ i386 ]
  1 /*
  2  *  Copyright (c) 2001 Vojtech Pavlik
  3  */
  4 
  5 /*
  6  * Guillemot Digital Interface Protocol driver for Linux
  7  */
  8 
  9 /*
 10  * This program is free software; you can redistribute it and/or modify
 11  * it under the terms of the GNU General Public License as published by
 12  * the Free Software Foundation; either version 2 of the License, or
 13  * (at your option) any later version.
 14  *
 15  * This program is distributed in the hope that it will be useful,
 16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 18  * GNU General Public License for more details.
 19  *
 20  * You should have received a copy of the GNU General Public License
 21  * along with this program; if not, write to the Free Software
 22  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 23  *
 24  * Should you need to contact me, the author, you can do so either by
 25  * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 26  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 27  */
 28 
 29 #include <linux/kernel.h>
 30 #include <linux/slab.h>
 31 #include <linux/module.h>
 32 #include <linux/delay.h>
 33 #include <linux/init.h>
 34 #include <linux/gameport.h>
 35 #include <linux/input.h>
 36 #include <linux/jiffies.h>
 37 
 38 #define DRIVER_DESC     "Guillemot Digital joystick driver"
 39 
 40 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 41 MODULE_DESCRIPTION(DRIVER_DESC);
 42 MODULE_LICENSE("GPL");
 43 
 44 #define GUILLEMOT_MAX_START     600     /* 600 us */
 45 #define GUILLEMOT_MAX_STROBE    60      /* 60 us */
 46 #define GUILLEMOT_MAX_LENGTH    17      /* 17 bytes */
 47 
 48 static short guillemot_abs_pad[] =
 49         { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, -1 };
 50 
 51 static short guillemot_btn_pad[] =
 52         { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_MODE, BTN_SELECT, -1 };
 53 
 54 static struct {
 55         int x;
 56         int y;
 57 } guillemot_hat_to_axis[16] = {{ 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
 58 
 59 struct guillemot_type {
 60         unsigned char id;
 61         short *abs;
 62         short *btn;
 63         int hat;
 64         char *name;
 65 };
 66 
 67 struct guillemot {
 68         struct gameport *gameport;
 69         struct input_dev *dev;
 70         int bads;
 71         int reads;
 72         struct guillemot_type *type;
 73         unsigned char length;
 74         char phys[32];
 75 };
 76 
 77 static struct guillemot_type guillemot_type[] = {
 78         { 0x00, guillemot_abs_pad, guillemot_btn_pad, 1, "Guillemot Pad" },
 79         { 0 }};
 80 
 81 /*
 82  * guillemot_read_packet() reads Guillemot joystick data.
 83  */
 84 
 85 static int guillemot_read_packet(struct gameport *gameport, u8 *data)
 86 {
 87         unsigned long flags;
 88         unsigned char u, v;
 89         unsigned int t, s;
 90         int i;
 91 
 92         for (i = 0; i < GUILLEMOT_MAX_LENGTH; i++)
 93                 data[i] = 0;
 94 
 95         i = 0;
 96         t = gameport_time(gameport, GUILLEMOT_MAX_START);
 97         s = gameport_time(gameport, GUILLEMOT_MAX_STROBE);
 98 
 99         local_irq_save(flags);
100         gameport_trigger(gameport);
101         v = gameport_read(gameport);
102 
103         while (t > 0 && i < GUILLEMOT_MAX_LENGTH * 8) {
104                 t--;
105                 u = v; v = gameport_read(gameport);
106                 if (v & ~u & 0x10) {
107                         data[i >> 3] |= ((v >> 5) & 1) << (i & 7);
108                         i++;
109                         t = s;
110                 }
111         }
112 
113         local_irq_restore(flags);
114 
115         return i;
116 }
117 
118 /*
119  * guillemot_poll() reads and analyzes Guillemot joystick data.
120  */
121 
122 static void guillemot_poll(struct gameport *gameport)
123 {
124         struct guillemot *guillemot = gameport_get_drvdata(gameport);
125         struct input_dev *dev = guillemot->dev;
126         u8 data[GUILLEMOT_MAX_LENGTH];
127         int i;
128 
129         guillemot->reads++;
130 
131         if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 ||
132                 data[0] != 0x55 || data[16] != 0xaa) {
133                 guillemot->bads++;
134         } else {
135 
136                 for (i = 0; i < 6 && guillemot->type->abs[i] >= 0; i++)
137                         input_report_abs(dev, guillemot->type->abs[i], data[i + 5]);
138 
139                 if (guillemot->type->hat) {
140                         input_report_abs(dev, ABS_HAT0X, guillemot_hat_to_axis[data[4] >> 4].x);
141                         input_report_abs(dev, ABS_HAT0Y, guillemot_hat_to_axis[data[4] >> 4].y);
142                 }
143 
144                 for (i = 0; i < 16 && guillemot->type->btn[i] >= 0; i++)
145                         input_report_key(dev, guillemot->type->btn[i], (data[2 + (i >> 3)] >> (i & 7)) & 1);
146         }
147 
148         input_sync(dev);
149 }
150 
151 /*
152  * guillemot_open() is a callback from the input open routine.
153  */
154 
155 static int guillemot_open(struct input_dev *dev)
156 {
157         struct guillemot *guillemot = input_get_drvdata(dev);
158 
159         gameport_start_polling(guillemot->gameport);
160         return 0;
161 }
162 
163 /*
164  * guillemot_close() is a callback from the input close routine.
165  */
166 
167 static void guillemot_close(struct input_dev *dev)
168 {
169         struct guillemot *guillemot = input_get_drvdata(dev);
170 
171         gameport_stop_polling(guillemot->gameport);
172 }
173 
174 /*
175  * guillemot_connect() probes for Guillemot joysticks.
176  */
177 
178 static int guillemot_connect(struct gameport *gameport, struct gameport_driver *drv)
179 {
180         struct guillemot *guillemot;
181         struct input_dev *input_dev;
182         u8 data[GUILLEMOT_MAX_LENGTH];
183         int i, t;
184         int err;
185 
186         guillemot = kzalloc(sizeof(struct guillemot), GFP_KERNEL);
187         input_dev = input_allocate_device();
188         if (!guillemot || !input_dev) {
189                 err = -ENOMEM;
190                 goto fail1;
191         }
192 
193         guillemot->gameport = gameport;
194         guillemot->dev = input_dev;
195 
196         gameport_set_drvdata(gameport, guillemot);
197 
198         err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
199         if (err)
200                 goto fail1;
201 
202         i = guillemot_read_packet(gameport, data);
203 
204         if (i != GUILLEMOT_MAX_LENGTH * 8 || data[0] != 0x55 || data[16] != 0xaa) {
205                 err = -ENODEV;
206                 goto fail2;
207         }
208 
209         for (i = 0; guillemot_type[i].name; i++)
210                 if (guillemot_type[i].id == data[11])
211                         break;
212 
213         if (!guillemot_type[i].name) {
214                 printk(KERN_WARNING "guillemot.c: Unknown joystick on %s. [ %02x%02x:%04x, ver %d.%02d ]\n",
215                         gameport->phys, data[12], data[13], data[11], data[14], data[15]);
216                 err = -ENODEV;
217                 goto fail2;
218         }
219 
220         gameport_set_poll_handler(gameport, guillemot_poll);
221         gameport_set_poll_interval(gameport, 20);
222 
223         snprintf(guillemot->phys, sizeof(guillemot->phys), "%s/input0", gameport->phys);
224         guillemot->type = guillemot_type + i;
225 
226         input_dev->name = guillemot_type[i].name;
227         input_dev->phys = guillemot->phys;
228         input_dev->id.bustype = BUS_GAMEPORT;
229         input_dev->id.vendor = GAMEPORT_ID_VENDOR_GUILLEMOT;
230         input_dev->id.product = guillemot_type[i].id;
231         input_dev->id.version = (int)data[14] << 8 | data[15];
232         input_dev->dev.parent = &gameport->dev;
233 
234         input_set_drvdata(input_dev, guillemot);
235 
236         input_dev->open = guillemot_open;
237         input_dev->close = guillemot_close;
238 
239         input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
240 
241         for (i = 0; (t = guillemot->type->abs[i]) >= 0; i++)
242                 input_set_abs_params(input_dev, t, 0, 255, 0, 0);
243 
244         if (guillemot->type->hat) {
245                 input_set_abs_params(input_dev, ABS_HAT0X, -1, 1, 0, 0);
246                 input_set_abs_params(input_dev, ABS_HAT0Y, -1, 1, 0, 0);
247         }
248 
249         for (i = 0; (t = guillemot->type->btn[i]) >= 0; i++)
250                 set_bit(t, input_dev->keybit);
251 
252         err = input_register_device(guillemot->dev);
253         if (err)
254                 goto fail2;
255 
256         return 0;
257 
258 fail2:  gameport_close(gameport);
259 fail1:  gameport_set_drvdata(gameport, NULL);
260         input_free_device(input_dev);
261         kfree(guillemot);
262         return err;
263 }
264 
265 static void guillemot_disconnect(struct gameport *gameport)
266 {
267         struct guillemot *guillemot = gameport_get_drvdata(gameport);
268 
269         printk(KERN_INFO "guillemot.c: Failed %d reads out of %d on %s\n", guillemot->reads, guillemot->bads, guillemot->phys);
270         input_unregister_device(guillemot->dev);
271         gameport_close(gameport);
272         kfree(guillemot);
273 }
274 
275 static struct gameport_driver guillemot_drv = {
276         .driver         = {
277                 .name   = "guillemot",
278         },
279         .description    = DRIVER_DESC,
280         .connect        = guillemot_connect,
281         .disconnect     = guillemot_disconnect,
282 };
283 
284 static int __init guillemot_init(void)
285 {
286         return gameport_register_driver(&guillemot_drv);
287 }
288 
289 static void __exit guillemot_exit(void)
290 {
291         gameport_unregister_driver(&guillemot_drv);
292 }
293 
294 module_init(guillemot_init);
295 module_exit(guillemot_exit);
296 
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