Linux kernel & device driver programming

Cross-Referenced Linux and Device Driver Code

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Version: [ 2.6.11.8 ] [ 2.6.25 ] [ 2.6.25.8 ] [ 2.6.31.13 ] Architecture: [ i386 ]
  1 /*
  2  * $Id: gf2k.c,v 1.19 2002/01/22 20:27:43 vojtech Exp $
  3  *
  4  *  Copyright (c) 1998-2001 Vojtech Pavlik
  5  */
  6 
  7 /*
  8  * Genius Flight 2000 joystick driver for Linux
  9  */
 10 
 11 /*
 12  * This program is free software; you can redistribute it and/or modify
 13  * it under the terms of the GNU General Public License as published by
 14  * the Free Software Foundation; either version 2 of the License, or
 15  * (at your option) any later version.
 16  *
 17  * This program is distributed in the hope that it will be useful,
 18  * but WITHOUT ANY WARRANTY; without even the implied warranty of
 19  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 20  * GNU General Public License for more details.
 21  *
 22  * You should have received a copy of the GNU General Public License
 23  * along with this program; if not, write to the Free Software
 24  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 25  *
 26  * Should you need to contact me, the author, you can do so either by
 27  * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 28  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 29  */
 30 
 31 #include <linux/delay.h>
 32 #include <linux/kernel.h>
 33 #include <linux/slab.h>
 34 #include <linux/module.h>
 35 #include <linux/init.h>
 36 #include <linux/input.h>
 37 #include <linux/gameport.h>
 38 
 39 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
 40 MODULE_DESCRIPTION("Genius Flight 2000 joystick driver");
 41 MODULE_LICENSE("GPL");
 42 
 43 #define GF2K_START              400     /* The time we wait for the first bit [400 us] */
 44 #define GF2K_STROBE             40      /* The time we wait for the first bit [40 us] */
 45 #define GF2K_TIMEOUT            4       /* Wait for everything to settle [4 ms] */
 46 #define GF2K_LENGTH             80      /* Max number of triplets in a packet */
 47 #define GF2K_REFRESH            HZ/50   /* Time between joystick polls [20 ms] */
 48 
 49 /*
 50  * Genius joystick ids ...
 51  */
 52 
 53 #define GF2K_ID_G09             1
 54 #define GF2K_ID_F30D            2
 55 #define GF2K_ID_F30             3
 56 #define GF2K_ID_F31D            4
 57 #define GF2K_ID_F305            5
 58 #define GF2K_ID_F23P            6
 59 #define GF2K_ID_F31             7
 60 #define GF2K_ID_MAX             7
 61 
 62 static char gf2k_length[] = { 40, 40, 40, 40, 40, 40, 40, 40 };
 63 static char gf2k_hat_to_axis[][2] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
 64 
 65 static char *gf2k_names[] = {"", "Genius G-09D", "Genius F-30D", "Genius F-30", "Genius MaxFighter F-31D",
 66                                 "Genius F-30-5", "Genius Flight2000 F-23", "Genius F-31"};
 67 static unsigned char gf2k_hats[] = { 0, 2, 0, 0, 2, 0, 2, 0 };
 68 static unsigned char gf2k_axes[] = { 0, 2, 0, 0, 4, 0, 4, 0 };
 69 static unsigned char gf2k_joys[] = { 0, 0, 0, 0,10, 0, 8, 0 };
 70 static unsigned char gf2k_pads[] = { 0, 6, 0, 0, 0, 0, 0, 0 };
 71 static unsigned char gf2k_lens[] = { 0,18, 0, 0,18, 0,18, 0 };
 72 
 73 static unsigned char gf2k_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER, ABS_GAS, ABS_BRAKE };
 74 static short gf2k_btn_joy[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4 };
 75 static short gf2k_btn_pad[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_START, BTN_SELECT };
 76 
 77 
 78 static short gf2k_seq_reset[] = { 240, 340, 0 };
 79 static short gf2k_seq_digital[] = { 590, 320, 860, 0 };
 80 
 81 struct gf2k {
 82         struct gameport *gameport;
 83         struct timer_list timer;
 84         struct input_dev dev;
 85         int reads;
 86         int bads;
 87         int used;
 88         unsigned char id;
 89         unsigned char length;
 90         char phys[32];
 91 };
 92 
 93 /*
 94  * gf2k_read_packet() reads a Genius Flight2000 packet.
 95  */
 96 
 97 static int gf2k_read_packet(struct gameport *gameport, int length, char *data)
 98 {
 99         unsigned char u, v;
100         int i;
101         unsigned int t, p;
102         unsigned long flags;
103 
104         t = gameport_time(gameport, GF2K_START);
105         p = gameport_time(gameport, GF2K_STROBE);
106 
107         i = 0;
108 
109         local_irq_save(flags);
110 
111         gameport_trigger(gameport);
112         v = gameport_read(gameport);
113 
114         while (t > 0 && i < length) {
115                 t--; u = v;
116                 v = gameport_read(gameport);
117                 if (v & ~u & 0x10) {
118                         data[i++] = v >> 5;
119                         t = p;
120                 }
121         }
122 
123         local_irq_restore(flags);
124 
125         return i;
126 }
127 
128 /*
129  * gf2k_trigger_seq() initializes a Genius Flight2000 joystick
130  * into digital mode.
131  */
132 
133 static void gf2k_trigger_seq(struct gameport *gameport, short *seq)
134 {
135 
136         unsigned long flags;
137         int i, t;
138 
139         local_irq_save(flags);
140 
141         i = 0;
142         do {
143                 gameport_trigger(gameport);
144                 t = gameport_time(gameport, GF2K_TIMEOUT * 1000);
145                 while ((gameport_read(gameport) & 1) && t) t--;
146                 udelay(seq[i]);
147         } while (seq[++i]);
148 
149         gameport_trigger(gameport);
150 
151         local_irq_restore(flags);
152 }
153 
154 /*
155  * js_sw_get_bits() composes bits from the triplet buffer into a __u64.
156  * Parameter 'pos' is bit number inside packet where to start at, 'num' is number
157  * of bits to be read, 'shift' is offset in the resulting __u64 to start at, bits
158  * is number of bits per triplet.
159  */
160 
161 #define GB(p,n,s)       gf2k_get_bits(data, p, n, s)
162 
163 static int gf2k_get_bits(unsigned char *buf, int pos, int num, int shift)
164 {
165         __u64 data = 0;
166         int i;
167 
168         for (i = 0; i < num / 3 + 2; i++)
169                 data |= buf[pos / 3 + i] << (i * 3);
170         data >>= pos % 3;
171         data &= (1 << num) - 1;
172         data <<= shift;
173 
174         return data;
175 }
176 
177 static void gf2k_read(struct gf2k *gf2k, unsigned char *data)
178 {
179         struct input_dev *dev = &gf2k->dev;
180         int i, t;
181 
182         for (i = 0; i < 4 && i < gf2k_axes[gf2k->id]; i++)
183                 input_report_abs(dev, gf2k_abs[i], GB(i<<3,8,0) | GB(i+46,1,8) | GB(i+50,1,9));
184 
185         for (i = 0; i < 2 && i < gf2k_axes[gf2k->id] - 4; i++)
186                 input_report_abs(dev, gf2k_abs[i], GB(i*9+60,8,0) | GB(i+54,1,9));
187 
188         t = GB(40,4,0);
189 
190         for (i = 0; i < gf2k_hats[gf2k->id]; i++)
191                 input_report_abs(dev, ABS_HAT0X + i, gf2k_hat_to_axis[t][i]);
192 
193         t = GB(44,2,0) | GB(32,8,2) | GB(78,2,10);
194 
195         for (i = 0; i < gf2k_joys[gf2k->id]; i++)
196                 input_report_key(dev, gf2k_btn_joy[i], (t >> i) & 1);
197 
198         for (i = 0; i < gf2k_pads[gf2k->id]; i++)
199                 input_report_key(dev, gf2k_btn_pad[i], (t >> i) & 1);
200 
201         input_sync(dev);
202 }
203 
204 /*
205  * gf2k_timer() reads and analyzes Genius joystick data.
206  */
207 
208 static void gf2k_timer(unsigned long private)
209 {
210         struct gf2k *gf2k = (void *) private;
211         unsigned char data[GF2K_LENGTH];
212 
213         gf2k->reads++;
214 
215         if (gf2k_read_packet(gf2k->gameport, gf2k_length[gf2k->id], data) < gf2k_length[gf2k->id]) {
216                 gf2k->bads++;
217         } else gf2k_read(gf2k, data);
218 
219         mod_timer(&gf2k->timer, jiffies + GF2K_REFRESH);
220 }
221 
222 static int gf2k_open(struct input_dev *dev)
223 {
224         struct gf2k *gf2k = dev->private;
225         if (!gf2k->used++)
226                 mod_timer(&gf2k->timer, jiffies + GF2K_REFRESH);
227         return 0;
228 }
229 
230 static void gf2k_close(struct input_dev *dev)
231 {
232         struct gf2k *gf2k = dev->private;
233         if (!--gf2k->used)
234                 del_timer(&gf2k->timer);
235 }
236 
237 /*
238  * gf2k_connect() probes for Genius id joysticks.
239  */
240 
241 static void gf2k_connect(struct gameport *gameport, struct gameport_dev *dev)
242 {
243         struct gf2k *gf2k;
244         unsigned char data[GF2K_LENGTH];
245         int i;
246 
247         if (!(gf2k = kmalloc(sizeof(struct gf2k), GFP_KERNEL)))
248                 return;
249         memset(gf2k, 0, sizeof(struct gf2k));
250 
251         gameport->private = gf2k;
252 
253         gf2k->gameport = gameport;
254         init_timer(&gf2k->timer);
255         gf2k->timer.data = (long) gf2k;
256         gf2k->timer.function = gf2k_timer;
257 
258         if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
259                 goto fail1;
260 
261         gf2k_trigger_seq(gameport, gf2k_seq_reset);
262 
263         msleep(GF2K_TIMEOUT);
264 
265         gf2k_trigger_seq(gameport, gf2k_seq_digital);
266 
267         msleep(GF2K_TIMEOUT);
268 
269         if (gf2k_read_packet(gameport, GF2K_LENGTH, data) < 12)
270                 goto fail2;
271 
272         if (!(gf2k->id = GB(7,2,0) | GB(3,3,2) | GB(0,3,5)))
273                 goto fail2;
274 
275 #ifdef RESET_WORKS
276         if ((gf2k->id != (GB(19,2,0) | GB(15,3,2) | GB(12,3,5))) ||
277             (gf2k->id != (GB(31,2,0) | GB(27,3,2) | GB(24,3,5))))
278                 goto fail2;
279 #else
280         gf2k->id = 6;
281 #endif
282 
283         if (gf2k->id > GF2K_ID_MAX || !gf2k_axes[gf2k->id]) {
284                 printk(KERN_WARNING "gf2k.c: Not yet supported joystick on %s. [id: %d type:%s]\n",
285                         gameport->phys, gf2k->id, gf2k->id > GF2K_ID_MAX ? "Unknown" : gf2k_names[gf2k->id]);
286                 goto fail2;
287         }
288 
289         sprintf(gf2k->phys, "%s/input0", gameport->phys);
290 
291         gf2k->length = gf2k_lens[gf2k->id];
292 
293         init_input_dev(&gf2k->dev);
294 
295         gf2k->dev.private = gf2k;
296         gf2k->dev.open = gf2k_open;
297         gf2k->dev.close = gf2k_close;
298         gf2k->dev.evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
299 
300         gf2k->dev.name = gf2k_names[gf2k->id];
301         gf2k->dev.phys = gf2k->phys;
302         gf2k->dev.id.bustype = BUS_GAMEPORT;
303         gf2k->dev.id.vendor = GAMEPORT_ID_VENDOR_GENIUS;
304         gf2k->dev.id.product = gf2k->id;
305         gf2k->dev.id.version = 0x0100;
306 
307         for (i = 0; i < gf2k_axes[gf2k->id]; i++)
308                 set_bit(gf2k_abs[i], gf2k->dev.absbit);
309 
310         for (i = 0; i < gf2k_hats[gf2k->id]; i++) {
311                 set_bit(ABS_HAT0X + i, gf2k->dev.absbit);
312                 gf2k->dev.absmin[ABS_HAT0X + i] = -1;
313                 gf2k->dev.absmax[ABS_HAT0X + i] = 1;
314         }
315 
316         for (i = 0; i < gf2k_joys[gf2k->id]; i++)
317                 set_bit(gf2k_btn_joy[i], gf2k->dev.keybit);
318 
319         for (i = 0; i < gf2k_pads[gf2k->id]; i++)
320                 set_bit(gf2k_btn_pad[i], gf2k->dev.keybit);
321 
322         gf2k_read_packet(gameport, gf2k->length, data);
323         gf2k_read(gf2k, data);
324 
325         for (i = 0; i < gf2k_axes[gf2k->id]; i++) {
326                 gf2k->dev.absmax[gf2k_abs[i]] = (i < 2) ? gf2k->dev.abs[gf2k_abs[i]] * 2 - 32 :
327                           gf2k->dev.abs[gf2k_abs[0]] + gf2k->dev.abs[gf2k_abs[1]] - 32;
328                 gf2k->dev.absmin[gf2k_abs[i]] = 32;
329                 gf2k->dev.absfuzz[gf2k_abs[i]] = 8;
330                 gf2k->dev.absflat[gf2k_abs[i]] = (i < 2) ? 24 : 0;
331         }
332 
333         input_register_device(&gf2k->dev);
334         printk(KERN_INFO "input: %s on %s\n", gf2k_names[gf2k->id], gameport->phys);
335 
336         return;
337 fail2:  gameport_close(gameport);
338 fail1:  kfree(gf2k);
339 }
340 
341 static void gf2k_disconnect(struct gameport *gameport)
342 {
343         struct gf2k *gf2k = gameport->private;
344         input_unregister_device(&gf2k->dev);
345         gameport_close(gameport);
346         kfree(gf2k);
347 }
348 
349 static struct gameport_dev gf2k_dev = {
350         .connect =      gf2k_connect,
351         .disconnect =   gf2k_disconnect,
352 };
353 
354 int __init gf2k_init(void)
355 {
356         gameport_register_device(&gf2k_dev);
357         return 0;
358 }
359 
360 void __exit gf2k_exit(void)
361 {
362         gameport_unregister_device(&gf2k_dev);
363 }
364 
365 module_init(gf2k_init);
366 module_exit(gf2k_exit);
367 
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