Linux kernel & device driver programming

Cross-Referenced Linux and Device Driver Code

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Version: [ 2.6.11.8 ] [ 2.6.25 ] [ 2.6.25.8 ] [ 2.6.31.13 ] Architecture: [ i386 ]
  1 /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
  2  * Created: Wed Apr  5 19:24:19 2000 by kevin@precisioninsight.com
  3  */
  4 /*
  5  * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
  6  * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
  7  * All rights reserved.
  8  *
  9  * Permission is hereby granted, free of charge, to any person obtaining a
 10  * copy of this software and associated documentation files (the "Software"),
 11  * to deal in the Software without restriction, including without limitation
 12  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 13  * and/or sell copies of the Software, and to permit persons to whom the
 14  * Software is furnished to do so, subject to the following conditions:
 15  *
 16  * The above copyright notice and this permission notice (including the next
 17  * paragraph) shall be included in all copies or substantial portions of the
 18  * Software.
 19  *
 20  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 21  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 22  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 23  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 24  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 25  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 26  * DEALINGS IN THE SOFTWARE.
 27  *
 28  * Authors:
 29  *    Gareth Hughes <gareth@valinux.com>
 30  *    Kevin E. Martin <martin@valinux.com>
 31  */
 32 
 33 #ifndef __R128_DRM_H__
 34 #define __R128_DRM_H__
 35 
 36 /* WARNING: If you change any of these defines, make sure to change the
 37  * defines in the X server file (r128_sarea.h)
 38  */
 39 #ifndef __R128_SAREA_DEFINES__
 40 #define __R128_SAREA_DEFINES__
 41 
 42 /* What needs to be changed for the current vertex buffer?
 43  */
 44 #define R128_UPLOAD_CONTEXT             0x001
 45 #define R128_UPLOAD_SETUP               0x002
 46 #define R128_UPLOAD_TEX0                0x004
 47 #define R128_UPLOAD_TEX1                0x008
 48 #define R128_UPLOAD_TEX0IMAGES          0x010
 49 #define R128_UPLOAD_TEX1IMAGES          0x020
 50 #define R128_UPLOAD_CORE                0x040
 51 #define R128_UPLOAD_MASKS               0x080
 52 #define R128_UPLOAD_WINDOW              0x100
 53 #define R128_UPLOAD_CLIPRECTS           0x200   /* handled client-side */
 54 #define R128_REQUIRE_QUIESCENCE         0x400
 55 #define R128_UPLOAD_ALL                 0x7ff
 56 
 57 #define R128_FRONT                      0x1
 58 #define R128_BACK                       0x2
 59 #define R128_DEPTH                      0x4
 60 
 61 /* Primitive types
 62  */
 63 #define R128_POINTS                     0x1
 64 #define R128_LINES                      0x2
 65 #define R128_LINE_STRIP                 0x3
 66 #define R128_TRIANGLES                  0x4
 67 #define R128_TRIANGLE_FAN               0x5
 68 #define R128_TRIANGLE_STRIP             0x6
 69 
 70 /* Vertex/indirect buffer size
 71  */
 72 #define R128_BUFFER_SIZE                16384
 73 
 74 /* Byte offsets for indirect buffer data
 75  */
 76 #define R128_INDEX_PRIM_OFFSET          20
 77 #define R128_HOSTDATA_BLIT_OFFSET       32
 78 
 79 /* Keep these small for testing.
 80  */
 81 #define R128_NR_SAREA_CLIPRECTS         12
 82 
 83 /* There are 2 heaps (local/AGP).  Each region within a heap is a
 84  *  minimum of 64k, and there are at most 64 of them per heap.
 85  */
 86 #define R128_LOCAL_TEX_HEAP             0
 87 #define R128_AGP_TEX_HEAP               1
 88 #define R128_NR_TEX_HEAPS               2
 89 #define R128_NR_TEX_REGIONS             64
 90 #define R128_LOG_TEX_GRANULARITY        16
 91 
 92 #define R128_NR_CONTEXT_REGS            12
 93 
 94 #define R128_MAX_TEXTURE_LEVELS         11
 95 #define R128_MAX_TEXTURE_UNITS          2
 96 
 97 #endif                          /* __R128_SAREA_DEFINES__ */
 98 
 99 typedef struct {
100         /* Context state - can be written in one large chunk */
101         unsigned int dst_pitch_offset_c;
102         unsigned int dp_gui_master_cntl_c;
103         unsigned int sc_top_left_c;
104         unsigned int sc_bottom_right_c;
105         unsigned int z_offset_c;
106         unsigned int z_pitch_c;
107         unsigned int z_sten_cntl_c;
108         unsigned int tex_cntl_c;
109         unsigned int misc_3d_state_cntl_reg;
110         unsigned int texture_clr_cmp_clr_c;
111         unsigned int texture_clr_cmp_msk_c;
112         unsigned int fog_color_c;
113 
114         /* Texture state */
115         unsigned int tex_size_pitch_c;
116         unsigned int constant_color_c;
117 
118         /* Setup state */
119         unsigned int pm4_vc_fpu_setup;
120         unsigned int setup_cntl;
121 
122         /* Mask state */
123         unsigned int dp_write_mask;
124         unsigned int sten_ref_mask_c;
125         unsigned int plane_3d_mask_c;
126 
127         /* Window state */
128         unsigned int window_xy_offset;
129 
130         /* Core state */
131         unsigned int scale_3d_cntl;
132 } drm_r128_context_regs_t;
133 
134 /* Setup registers for each texture unit
135  */
136 typedef struct {
137         unsigned int tex_cntl;
138         unsigned int tex_combine_cntl;
139         unsigned int tex_size_pitch;
140         unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
141         unsigned int tex_border_color;
142 } drm_r128_texture_regs_t;
143 
144 typedef struct drm_r128_sarea {
145         /* The channel for communication of state information to the kernel
146          * on firing a vertex buffer.
147          */
148         drm_r128_context_regs_t context_state;
149         drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
150         unsigned int dirty;
151         unsigned int vertsize;
152         unsigned int vc_format;
153 
154         /* The current cliprects, or a subset thereof.
155          */
156         struct drm_clip_rect boxes[R128_NR_SAREA_CLIPRECTS];
157         unsigned int nbox;
158 
159         /* Counters for client-side throttling of rendering clients.
160          */
161         unsigned int last_frame;
162         unsigned int last_dispatch;
163 
164         struct drm_tex_region tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
165         unsigned int tex_age[R128_NR_TEX_HEAPS];
166         int ctx_owner;
167         int pfAllowPageFlip;    /* number of 3d windows (0,1,2 or more) */
168         int pfCurrentPage;      /* which buffer is being displayed? */
169 } drm_r128_sarea_t;
170 
171 /* WARNING: If you change any of these defines, make sure to change the
172  * defines in the Xserver file (xf86drmR128.h)
173  */
174 
175 /* Rage 128 specific ioctls
176  * The device specific ioctl range is 0x40 to 0x79.
177  */
178 #define DRM_R128_INIT       0x00
179 #define DRM_R128_CCE_START  0x01
180 #define DRM_R128_CCE_STOP   0x02
181 #define DRM_R128_CCE_RESET  0x03
182 #define DRM_R128_CCE_IDLE   0x04
183 /* 0x05 not used */
184 #define DRM_R128_RESET      0x06
185 #define DRM_R128_SWAP       0x07
186 #define DRM_R128_CLEAR      0x08
187 #define DRM_R128_VERTEX     0x09
188 #define DRM_R128_INDICES    0x0a
189 #define DRM_R128_BLIT       0x0b
190 #define DRM_R128_DEPTH      0x0c
191 #define DRM_R128_STIPPLE    0x0d
192 /* 0x0e not used */
193 #define DRM_R128_INDIRECT   0x0f
194 #define DRM_R128_FULLSCREEN 0x10
195 #define DRM_R128_CLEAR2     0x11
196 #define DRM_R128_GETPARAM   0x12
197 #define DRM_R128_FLIP       0x13
198 
199 #define DRM_IOCTL_R128_INIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
200 #define DRM_IOCTL_R128_CCE_START  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_START)
201 #define DRM_IOCTL_R128_CCE_STOP   DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
202 #define DRM_IOCTL_R128_CCE_RESET  DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
203 #define DRM_IOCTL_R128_CCE_IDLE   DRM_IO(  DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
204 /* 0x05 not used */
205 #define DRM_IOCTL_R128_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_R128_RESET)
206 #define DRM_IOCTL_R128_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_SWAP)
207 #define DRM_IOCTL_R128_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
208 #define DRM_IOCTL_R128_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
209 #define DRM_IOCTL_R128_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
210 #define DRM_IOCTL_R128_BLIT       DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
211 #define DRM_IOCTL_R128_DEPTH      DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
212 #define DRM_IOCTL_R128_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
213 /* 0x0e not used */
214 #define DRM_IOCTL_R128_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
215 #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
216 #define DRM_IOCTL_R128_CLEAR2     DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
217 #define DRM_IOCTL_R128_GETPARAM   DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
218 #define DRM_IOCTL_R128_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_R128_FLIP)
219 
220 typedef struct drm_r128_init {
221         enum {
222                 R128_INIT_CCE = 0x01,
223                 R128_CLEANUP_CCE = 0x02
224         } func;
225         unsigned long sarea_priv_offset;
226         int is_pci;
227         int cce_mode;
228         int cce_secure;
229         int ring_size;
230         int usec_timeout;
231 
232         unsigned int fb_bpp;
233         unsigned int front_offset, front_pitch;
234         unsigned int back_offset, back_pitch;
235         unsigned int depth_bpp;
236         unsigned int depth_offset, depth_pitch;
237         unsigned int span_offset;
238 
239         unsigned long fb_offset;
240         unsigned long mmio_offset;
241         unsigned long ring_offset;
242         unsigned long ring_rptr_offset;
243         unsigned long buffers_offset;
244         unsigned long agp_textures_offset;
245 } drm_r128_init_t;
246 
247 typedef struct drm_r128_cce_stop {
248         int flush;
249         int idle;
250 } drm_r128_cce_stop_t;
251 
252 typedef struct drm_r128_clear {
253         unsigned int flags;
254         unsigned int clear_color;
255         unsigned int clear_depth;
256         unsigned int color_mask;
257         unsigned int depth_mask;
258 } drm_r128_clear_t;
259 
260 typedef struct drm_r128_vertex {
261         int prim;
262         int idx;                /* Index of vertex buffer */
263         int count;              /* Number of vertices in buffer */
264         int discard;            /* Client finished with buffer? */
265 } drm_r128_vertex_t;
266 
267 typedef struct drm_r128_indices {
268         int prim;
269         int idx;
270         int start;
271         int end;
272         int discard;            /* Client finished with buffer? */
273 } drm_r128_indices_t;
274 
275 typedef struct drm_r128_blit {
276         int idx;
277         int pitch;
278         int offset;
279         int format;
280         unsigned short x, y;
281         unsigned short width, height;
282 } drm_r128_blit_t;
283 
284 typedef struct drm_r128_depth {
285         enum {
286                 R128_WRITE_SPAN = 0x01,
287                 R128_WRITE_PIXELS = 0x02,
288                 R128_READ_SPAN = 0x03,
289                 R128_READ_PIXELS = 0x04
290         } func;
291         int n;
292         int __user *x;
293         int __user *y;
294         unsigned int __user *buffer;
295         unsigned char __user *mask;
296 } drm_r128_depth_t;
297 
298 typedef struct drm_r128_stipple {
299         unsigned int __user *mask;
300 } drm_r128_stipple_t;
301 
302 typedef struct drm_r128_indirect {
303         int idx;
304         int start;
305         int end;
306         int discard;
307 } drm_r128_indirect_t;
308 
309 typedef struct drm_r128_fullscreen {
310         enum {
311                 R128_INIT_FULLSCREEN = 0x01,
312                 R128_CLEANUP_FULLSCREEN = 0x02
313         } func;
314 } drm_r128_fullscreen_t;
315 
316 /* 2.3: An ioctl to get parameters that aren't available to the 3d
317  * client any other way.
318  */
319 #define R128_PARAM_IRQ_NR            1
320 
321 typedef struct drm_r128_getparam {
322         int param;
323         void __user *value;
324 } drm_r128_getparam_t;
325 
326 #endif
327 
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