You can find the Vector Blocks palette under the Data Processing submenu of the Palettes menu:
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Choosing When to Evaluate
The attribute Triggering Method lets you choose when a block executes. A block
can execute when it receives one new input, all new inputs, or an input from a
particular port.
The following blocks contain this attribute:
When you reset a block that supports the attribute Trigger Method, NOL treats all the valid values at its input ports as newly received values. If its input values are valid, it will pass a vector the next time you evaluate it, regardless of the setting of Triggering Method.
Operating on Vector Elements
These blocks let you perform arithmetic operations and other functions on the
elements of a vector: