Chapter 10
G2 Items
Presents the characteristics that are common to all G2 items.
- Overview
- Logical Components of Items
- Understanding Item Inheritance
- Understanding the Knowledge Contained in Items
- Identifying the Knowledge in Attributes
- Identifying the Knowledge Not Stored in Attributes
- Identifying the Status Knowledge of Items
- Permanent/Transient Status
- Active/Inactive Status
- Referencing Inactive Definitions
- Enabled/Disabled Status
- Participation Status
- Identifying the Superior and Subordinate Relationships Among Items
- Item Representation
- Identifying the G2 Color Palette
- Identifying the Color Attributes of Items
- Actions That Affect Item Appearance
- Locating Items Upon a Workspace
- Layering Items Upon the Same Workspace
- Distinguishing Permanent and Current Knowledge
- Working With Items Interactively
- Using Item Menus
- Common Item Menu Choices
- Changing the Size of an Item
- Cloning an Item
- Cloning Specific Knowledge
- Changing the Color of an Item
- Deleting an Item
- Describing an Item
- Describing the Configuration of an Item
- Lifting to the Top and Dropping to the Bottom
- Naming an Item
- Showing and Hiding an Item Name Box Programmatically
- Rotating and Reflecting an Item
- Displaying the Table for an Item
- Transferring Items to Another Workspace
- Item Expressions
- Referring by Item Name
- Referring Through a Symbolic Expression
- Referring By Variable or Parameter Name
- Referring By Workspace Location
- Referring By Identity
- Referring By Association with an Event or Location
- Referring By Item Evaluation
- Referring to Other Item Knowledge
- Referring to the Name and Class
- Referring to the Superior Item
- Referring to The Workspaces Associated With an Item
- Referring to The Relationships of an Item
- Referring to The Size of an Item
- Referring to Degrees of Rotation
- Referring to the Position of an Item
- The Item Class
- System Procedures for Moving and Transferring Item Groups
Copyright © 1997 Gensym Corporation, Inc.