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Parts of the Icon Editor

This section briefly describes each component of the Icon Editor. Subsequent sections show you how to use the editor's capabilities to create icons.

Layers Pad

The layers pad shows all layers of the icon. Each layer is accompanied by a symbol that names the region that the layer belongs to, or the color of the layer if it does not belong to a region. The example shows four layers in three regions: alarm, border, and body.

One layer in the layers pad is always selected. This layer is called the current layer. The current layer is surrounded by a box whose color is the layer color. In the previous example, the first layer is selected. Icon Editor operations that apply to a particular layer apply to the current layer in the layers pad.

You can use the layers pad, in conjunction with various commands, to create, reorder, clone, redefine, and delete layers.

Icon Viewer

The icon viewer shows the complete icon. The view consists of all layers, superimposed on one another in the order shown in the layers pad. The backgrounds of the layers are transparent, but the graphics on the layers are opaque. The first layer occludes all others; the second occludes all but the first; and so on.

The size and shape of the icon viewer are the same as the size and shape of the icon itself. An outline indicating these dimensions appears on each layer in the layers pad. The icon size indicator shows the icon's dimensions numerically in workspace units.

You can reshape the icon viewer with the mouse to change the size and/or shape of the icon, and you can use the viewer as a drawing pad to draw new graphics on the current layer. When you make any change that affects the appearance of the icon, the icon viewer updates immediately to reflect the change.

Layer Indicators

The four layer indicators show four properties of the selected layer:

Other Indicators

The Icon Editor includes three other indicators. These are:

Drawing Buttons

These buttons control the creation of graphic elements in the icon viewer. You can use them to add graphics to the current layer. Each button contains a glyph that indicates the type of element that the button draws. The following table summarizes the drawing buttons and their actions.

Button Command Description

point

Draws a dot that occupies one workspace unit.

line

Draws a line between any two coordinates in the icon.

segmented
line

Draws a set of lines that form an open polygon.

arc

Draws a circular arc.

rectangle


Draws either an outlined or a filled rectangle.

circle


Draws either an outlined or a filled circle.

polygon


Draws either an outlined or a filled polygon.

Command Buttons

These buttons control all Icon Editor actions except the drawing of graphic elements. You can use them as needed to invoke editor commands. Each button contains a label that names its function. The following table summarizes the command buttons and their actions.

Button Description

Closes the editor without saving changes.


Saves changes and closes the editor.


Saves changes without closing the editor.


Refreshes the icon viewer.


Creates a new layer in the layers pad.


Deletes the current layer.


Groups two layers, making them a single layer.


Ungroups the current layer, placing each constituent graphical element on a separate layer.


Clones the current layer, creating another layer that contains all of the same graphic elements.

Changes any outlined elements in the current layer into filled elements.

Changes any filled elements in the current layer into outlined elements.

Moves graphics within a layer.


Displays the icon viewer at normal size (x1), or magnifies it to two (x2) or three (x3) times normal size.

Removes the most recently created graphic element in the current layer.

Ends a drawing sequence.

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