Chapter 17
Connections
Describes connections, connection posts, and junction blocks.
- Overview
- Properties of Connections
- Connecting to Objects
- Creating a Connection
- Connecting Objects
- Using Connections
- Drawing Orthogonal Connections
- Drawing Diagonal Connections
- Connecting to Objects Without Stubs
- Defining Connectedness
- Disallowing Connections
- Determining the Item Count for Connections
- Deleting Stubs and Connections Interactively
- Deleting Stubs and Connections Programmatically
- Connection Layering
- Using Junction Blocks
- Creating Junction Blocks
- Creating a Junction Block Subclass
- Using Connection Posts
- Creating Connection Posts on Subworkspaces Automatically
- Creating a Connection Post Subclass
- Using Connection Expressions
- Referring to Connected Items
- Referring to Input or Output Stubs
- Referring to Port Names
- Referring to the End of a Connection
- Referring to the Connection Class
- Using Actions with Connections
- Changing a Connection's Stripe-color
- Creating Transient Connections
- Creating a Connection on One Side of an Object
- Creating a Directional Connection
- Creating a Connection with Vertices
- Specifying Connection Vertices
- Recreating an Existing Connection Programmatically
- Making a Transient Connection Permanent
- Deleting a Connection
- Detecting Connection and Disconnection Events
- Generic Connection and Disconnection Events
- Direct Connection and Disconnection Events
- System Procedures for Connections
- Functions for Connections
- Checking Connection Information
- Detecting Connectedness
- Describing Connections
Copyright © 1997 Gensym Corporation, Inc.