Chapter 11
Attributes and Tables
Shows you how to use item attributes and the attribute tables that display them.
- Overview
- Attribute Contents
- Distinguishing System- and User-Defined Attributes
- Using Attribute Tables
- Updating Attribute Tables Automatically
- Attribute Table Display Precision
- Positioning an Attribute Table
- Using Attribute Table Menus
- Transferring an Attribute Table
- Displaying the Subtable for an Attribute that Contains an Object
- Creating a Subtable for an Attribute
- Adding Attribute Displays
- Adding Attribute Displays to Class Definitions
- Manipulating an Attribute Display From its Menu
- Adding or Removing Attribute Displays Programmatically
- Example: Adding Attribute Displays to New Objects
- Loading Attribute Values From an Attribute File
- Using the Authors Attribute
- Using Indexed Attributes
- Performance Considerations
- Expressions for Indexed Attributes
- Universal Unique Identifiers
- UUID Components
- UUID Storage
- Adding UUIDs to Subclasses
- Accessing UUIDs
- Avoiding Duplicate UUIDs
- Interaction of G2 UUIDs with GFR
- Conclusion
- Using Other Special-Purpose Attributes
- Formatting Attributes
- Evaluation Attributes
- Actions That Affect Attributes
- Changing An Item Name
- Concluding Attribute Values
- Expressions That Refer to Attributes
- Referring To Attributes By Name
- Referring to Attributes Through a Symbolic Expression
- Iterating Over User-Defined Attributes
- Referring To the Text Attribute of an Item
- Referring To an Attribute that is an Instance of an Object
- Referring To an Attribute Given By a Variable or Parameter
- Referring To an Untyped Attribute That Contains an Object
- Referring Indirectly Using a Symbol
Copyright © 1997 Gensym Corporation, Inc.