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Chapter 11

Attributes and Tables


Shows you how to use item attributes and the attribute tables that display them.

Overview
Attribute Contents
Distinguishing System- and User-Defined Attributes
Using Attribute Tables
Updating Attribute Tables Automatically
Attribute Table Display Precision
Positioning an Attribute Table
Using Attribute Table Menus
Transferring an Attribute Table
Displaying the Subtable for an Attribute that Contains an Object
Creating a Subtable for an Attribute
Adding Attribute Displays
Adding Attribute Displays to Class Definitions
Manipulating an Attribute Display From its Menu
Adding or Removing Attribute Displays Programmatically
Example: Adding Attribute Displays to New Objects
Loading Attribute Values From an Attribute File
Using the Authors Attribute
Using Indexed Attributes
Performance Considerations
Expressions for Indexed Attributes
Universal Unique Identifiers
UUID Components
UUID Storage
Adding UUIDs to Subclasses
Accessing UUIDs
Avoiding Duplicate UUIDs
Interaction of G2 UUIDs with GFR
Conclusion
Using Other Special-Purpose Attributes
Formatting Attributes
Evaluation Attributes
Actions That Affect Attributes
Changing An Item Name
Concluding Attribute Values
Expressions That Refer to Attributes
Referring To Attributes By Name
Referring to Attributes Through a Symbolic Expression
Iterating Over User-Defined Attributes
Referring To the Text Attribute of an Item
Referring To an Attribute that is an Instance of an Object
Referring To an Attribute Given By a Variable or Parameter
Referring To an Untyped Attribute That Contains an Object
Referring Indirectly Using a Symbol
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